classification_update
v1.0.0

new Classes for the game and profiles
flowchart LR l-Classifications_Service[Classifications Service]:::producer-->classification_update[classification_update]:::event classDef event stroke:#42f3a4,stroke-width: 4px; classDef producer stroke:#75d7b6,stroke-width: 2px; classDef consumer stroke:#818cf8,stroke-width: 2px; classification_update[classification_update]:::event-->r-Game_Client[Game Client]:::consumer click l-Classifications_Service href "/services/Classifications Service" "Go to Classifications Service" _self click r-Game_Client href "/services/Game Client" "Go to Game Client" _self click classification_update href "/events/classification_update" "Go to classification_update" _self
classification_update Schema (json)
{
    "type": "object",
    "properties": {
        "type": {
            "type": "string",
            "enum": [
                "message"
            ]
        }
    }
}
Last updated on 2022/6/3